Technical
Beyond studio production and post-production, I work with interactive audio systems and live sound environments. My focus lies in signal flow, middleware logic and real-world console workflows — approaching technical systems with structure and precision.
Game Audio & Middleware
Certified in Wwise, with hands-on experience implementing interactive systems including states, switches, RTPCs and dynamic music logic.
- Interactive implementation projects (Wwise learning path)
- Event-driven audio systems
- Dynamic transitions and parameter control
Live & Console Systems
Trained in professional live environments with practical experience in signal routing, console workflow and stage systems.
- DiGiCo SD Series certification
- Midas console certification
- Practical training at Sala Salamandra (SSL desk)
- Signal flow, patching and routing